الأحد، 31 يوليو 2011

My DIY Backloaded Horn

Over the past 6 months or so, I've been researching and ultimately building a pair of backloaded horns. At the time of this writing, I've only actually finished one of them, but I decided to go ahead and make a post about it.My Phase Technology Teatro 7.5s sound great, but they're pretty weak on the low-end. I've been supplementing with a shitty powered subwoofer scavenged from a boxed 5.1 surround system, but it just doesn't cut it, unfortunately, so I decided to build some speakers that would...

الخميس، 28 يوليو 2011

How to Create High-Resolution Textures in SSF4AE - PC

This tutorial covers how to create *.col.emb files from scratch using Kensou's Tools. These files can contain any number or variety of DDS textures of any size/resolution or compression type (DXT*). The most common usage for this is to create textures that are higher resolution than the default textures, but it can be used for other purposes, as well.Sensibeat's tutorial for making high-resolution textures is much more informative, but requires a level of comfort working with hexadecimal code and...

الخميس، 7 يوليو 2011

Sensibeat's cmn File Size Editing Tutorial (Also Applicable to Other emz Bundles)

cmn.emz file size editing tutorialSo now we want to copy some file in our cmn.emz.We need the Length of the file.Calculate it or easier, just open the file in the hexadecimal editor, the last offset number is our Length.I want to "inject" an edited HWK.fce.emaLast offset is 7BA97 so our Length will be 97 BA 07 00Note that it's smaller than ZGF.fce.ema but it works the same with bigger files.Now let's find the ZGF.fce.ema location (search works well too but let's use our new knowledge)TB = 9C5C28+38...

Sensibeat's Model Swapping Tutorial (Updated)

Updated Version:Swapping objects (SSF4AE)piecemonteeSF4explorerV0.37b: http://sourceforge.net/projects/sf4viewer/files/0.37 (Console files format support - SuperSF4)/piecemonteeSF4explorerV0.37b.exe/downloadhexadecimal editor HxD (free): http://mh-nexus.de/en/downloads.php?product=HxDI'll swap cammy's first costume hat with the 2nd one.In sf4explorer I open CMY_02.obj.emo and I "raw dump" (not "extract") the #EMG (cap_lether) (cap_line)(I name it CMY_02.cap.emg)I open CMY_01.obj.emo and CMY_02.cap.emg...

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