In addition to being on the forefront of SNES emulation, BSNES also utilizes cutting-edge programming techniques to maintain the cleanest, most easily readable code possible. Unfortunately, that means that older distros--even ones that are still well within their supported lifespan--may get left out in the cold.However, BSNES forums user Themaister has done us all a favor and backported byuu's cutting-edge C++0x code to use the more widely supported C++98 standard, which allows it to be compiled on any version of GCC from 3.x on up. The only catch is that his work only applies to libsnes, the...